weatherless...................83.97727% offense.......................50.86961% hyperoffense..................24.14786% balance.......................19.18121% sand.......................... 6.71205% sun........................... 4.27819% monotype...................... 4.00955% semistall..................... 3.85652% rain.......................... 3.68309% stall......................... 1.94480% hail.......................... 1.90059% voltturn...................... 1.62886% choice........................ 1.35187% trickroom..................... 1.14536% sunoffense.................... 0.76450% sandoffense................... 0.63652% monowater..................... 0.61612% multiweather.................. 0.52616% rainoffense................... 0.50235% monodragon.................... 0.41177% monobug....................... 0.39137% monosteel..................... 0.36973% hailoffense................... 0.36757% monofighting.................. 0.30790% sandstall..................... 0.30729% monoghost..................... 0.30110% monofire...................... 0.29894% monoice....................... 0.28874% monofairy..................... 0.22753% monoelectric.................. 0.22011% monopsychic................... 0.20249% monoground.................... 0.18981% monodark...................... 0.16910% monoflying.................... 0.15828% monograss..................... 0.14035% dragmag....................... 0.12767% monopoison.................... 0.12520% monorock...................... 0.12458% mononormal.................... 0.12458% trickrain..................... 0.09552% tailwind...................... 0.06894% trapper....................... 0.03493% tricksand..................... 0.03122% sunstall...................... 0.02257% tricksun...................... 0.02257% rainstall..................... 0.01700% hailstall..................... 0.00371% allweather.................... 0.00278% swagplay...................... 0.00185% gravity....................... 0.00155% Stalliness (mean: -0.424) -2.5| | -2.0|## |##### -1.5|########## |##################### -1.0|############################# |############################# -0.5|############################## |########################## 0.0|##################### |############## +0.5|######### |###### +1.0|##### |### +1.5|### |# +2.0|# |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.46%