sand..........................67.97069% offense.......................33.01348% weatherless...................30.83182% balance.......................29.73975% semistall.....................24.46121% hyperoffense.................. 7.29762% stall......................... 5.48794% sandoffense................... 3.95863% sandstall..................... 3.19770% batonpass..................... 2.22898% dragmag....................... 1.44365% rain.......................... 0.90456% sun........................... 0.35211% voltturn...................... 0.13964% sunoffense.................... 0.07590% multiweather.................. 0.05918% rainoffense................... 0.02785% trapper....................... 0.02733% monotype...................... 0.01095% monopoison.................... 0.01062% monoghost..................... 0.01062% monoflying.................... 0.00031% monopsychic................... 0.00002% choice........................ 0.00002% hail.......................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% monofighting.................. 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.328) -2.0| | -1.5|### |######## -1.0|######### |################# -0.5|############## |################ 0.0|################ |############# +0.5|############# |################# +1.0|############# |########### +1.5|############################## |##### +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%