weatherless...................48.88014% sand..........................47.83050% balance.......................31.02758% offense.......................29.96628% hyperoffense..................24.28555% sandoffense...................16.08508% dragmag.......................14.80312% stall......................... 7.95435% semistall..................... 6.76624% sandstall..................... 2.90670% hail.......................... 2.56148% rain.......................... 1.36473% choice........................ 0.90762% rainoffense................... 0.76614% multiweather.................. 0.66253% voltturn...................... 0.56596% trickroom..................... 0.53405% tricksand..................... 0.53404% monotype...................... 0.03459% monofighting.................. 0.03250% sun........................... 0.02568% hailstall..................... 0.00757% monowater..................... 0.00105% monoflying.................... 0.00079% monobug....................... 0.00025% gravity....................... 0.00002% monoice....................... 0.00000% monosteel..................... 0.00000% monodark...................... 0.00000% sunstall...................... 0.00000% hailoffense................... 0.00000% sunoffense.................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.080) -2.0| |######## -1.5|#################### |################### -1.0|############################## |############### -0.5|###################### |##################### 0.0|########################## |############### +0.5|################ |############################# +1.0|####### |###### +1.5|############# |###### +2.0|##### |###### more negative = more offensive, more positive = more stall one # = 0.38%