balance.......................48.62203% sand..........................43.29688% rain..........................31.36626% weatherless...................23.55456% offense.......................19.54013% hyperoffense..................18.00096% semistall.....................10.55596% voltturn...................... 5.02982% dragmag....................... 3.90283% sandoffense................... 3.40698% stall......................... 3.28092% choice........................ 1.59667% sandstall..................... 1.54949% sun........................... 1.30882% sunstall...................... 1.24700% hail.......................... 0.67698% rainstall..................... 0.30749% multiweather.................. 0.20350% monotype...................... 0.15004% monorock...................... 0.11521% rainoffense................... 0.10846% monopoison.................... 0.02380% trickroom..................... 0.00397% monoflying.................... 0.00301% monofighting.................. 0.00266% monograss..................... 0.00210% monosteel..................... 0.00204% hailstall..................... 0.00182% monowater..................... 0.00115% sunoffense.................... 0.00046% monodragon.................... 0.00005% monoice....................... 0.00001% monodark...................... 0.00001% monopsychic................... 0.00000% hailoffense................... 0.00000% gravity....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.093) -2.0|# |######## -1.5|######## |############# -1.0|############# |############ -0.5|########## |############# 0.0|################ |#################### +0.5|############################# |############################## +1.0|###################### |############ +1.5|## | +2.0|#### |# +2.5|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.47%