offense.......................61.48043% rain..........................54.28666% sun...........................40.44886% balance.......................16.24594% stall.........................10.87622% hyperoffense.................. 9.38029% rainstall..................... 9.28353% weatherless................... 4.20408% sand.......................... 4.11304% sunoffense.................... 3.64696% multiweather.................. 3.37007% semistall..................... 2.01712% sunstall...................... 1.59269% rainoffense................... 0.34004% hail.......................... 0.31744% monotype...................... 0.00309% monowater..................... 0.00287% monopsychic................... 0.00022% monodark...................... 0.00000% sandoffense................... 0.00000% voltturn...................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.171) | -1.5|# |###### -1.0|############################## |#### -0.5|######################### |################## 0.0|######## |####### +0.5|###### |# +1.0|## |# +1.5| |## +2.0|######### |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.81%