weatherless...................71.40964% balance.......................38.75218% offense.......................37.86488% sand..........................20.55950% hyperoffense..................14.86479% sun........................... 7.38005% voltturn...................... 5.82680% rain.......................... 5.55325% multiweather.................. 4.94056% semistall..................... 4.89875% stall......................... 3.61940% dragmag....................... 1.17089% rainoffense................... 0.92507% monotype...................... 0.72222% monowater..................... 0.65386% choice........................ 0.48746% sandstall..................... 0.45392% sunoffense.................... 0.33509% trickroom..................... 0.16307% gravity....................... 0.06552% tailwind...................... 0.04140% hail.......................... 0.03812% monodark...................... 0.02570% sandoffense................... 0.02317% monoflying.................... 0.02228% sunstall...................... 0.02044% monobug....................... 0.00602% monograss..................... 0.00470% monofire...................... 0.00444% monodragon.................... 0.00364% monofairy..................... 0.00295% monosteel..................... 0.00149% mononormal.................... 0.00115% monorock...................... 0.00023% monoghost..................... 0.00007% monopsychic................... 0.00006% monoelectric.................. 0.00005% monopoison.................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% monoice....................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.080) -2.0|######## |#### -1.5|##### |############# -1.0|#################### |################## -0.5|####################### |############################## 0.0|############################## |############################# +0.5|############################ |################# +1.0|############## |###### +1.5|#### |## +2.0|# |## +2.5|## | more negative = more offensive, more positive = more stall one # = 0.39%