weatherless...................77.22436% balance.......................41.91836% offense.......................37.55382% sand..........................19.07650% hyperoffense..................11.48624% semistall..................... 6.15286% sun........................... 2.96823% voltturn...................... 2.91818% stall......................... 2.88871% rain.......................... 2.25268% multiweather.................. 1.52667% dragmag....................... 0.76374% sandstall..................... 0.43503% sunoffense.................... 0.05752% rainoffense................... 0.04336% choice........................ 0.02268% monotype...................... 0.01133% trickroom..................... 0.00938% sandoffense................... 0.00912% hail.......................... 0.00490% monowater..................... 0.00442% monodark...................... 0.00412% sunstall...................... 0.00244% monoflying.................... 0.00165% gravity....................... 0.00135% monobug....................... 0.00065% monograss..................... 0.00031% monofire...................... 0.00011% monodragon.................... 0.00011% monofairy..................... 0.00006% tailwind...................... 0.00005% mononormal.................... 0.00001% monopsychic................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoelectric.................. 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% monoice....................... 0.00000% trickhail..................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.005) -2.0|### |# -1.5|## |##### -1.0|############################## |################ -0.5|########### |############################ 0.0|################### |###################### +0.5|######################## |################# +1.0|################ |###### +1.5|### |## +2.0|# |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.48%