weatherless...................64.20588% offense.......................51.59122% sun...........................23.32878% hyperoffense..................21.52260% balance.......................20.14788% rain..........................16.81714% multiweather..................10.05364% monotype...................... 7.67749% batonpass..................... 5.64571% semistall..................... 3.40249% stall......................... 3.33581% sand.......................... 3.25796% hail.......................... 2.55741% sunoffense.................... 2.50050% mononormal.................... 1.44051% rainoffense................... 1.18255% monopsychic................... 0.86484% voltturn...................... 0.81929% monowater..................... 0.79685% monoflying.................... 0.71267% monoghost..................... 0.68672% monobug....................... 0.53044% monodragon.................... 0.51814% monofairy..................... 0.51733% dragmag....................... 0.47821% sandoffense................... 0.47044% hailoffense................... 0.45540% monosteel..................... 0.43966% choice........................ 0.42315% monofire...................... 0.32571% monodark...................... 0.32501% rainstall..................... 0.31059% monorock...................... 0.30355% monoelectric.................. 0.28407% monoice....................... 0.28248% monopoison.................... 0.28191% monograss..................... 0.23100% monofighting.................. 0.22096% monoground.................... 0.22036% sunstall...................... 0.15162% trickroom..................... 0.14413% sandstall..................... 0.14312% trapper....................... 0.07582% tailwind...................... 0.05425% hailstall..................... 0.02444% tricksand..................... 0.00829% swagplay...................... 0.00625% gravity....................... 0.00608% tricksun...................... 0.00425% allweather.................... 0.00327% trickrain..................... 0.00224% trickhail..................... 0.00085% Stalliness (mean: -0.362) |# -2.0|## |########## -1.0|######################## |############################## 0.0|###################### |########## +1.0|##### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.92%