weatherless...................67.70142% offense.......................47.43512% balance.......................39.05779% sun...........................11.85878% sand.......................... 9.04119% hyperoffense.................. 8.63005% rain.......................... 8.56216% monotype...................... 7.01946% trickroom..................... 6.83841% hail.......................... 5.28063% semistall..................... 3.72284% multiweather.................. 2.21032% voltturn...................... 2.06322% tailwind...................... 1.88217% stall......................... 1.15419% sunoffense.................... 0.94674% monoelectric.................. 0.82604% monowater..................... 0.66762% monodark...................... 0.65631% batonpass..................... 0.61859% monopsychic................... 0.57710% trickrain..................... 0.57710% monopoison.................... 0.51675% tricksun...................... 0.51675% monoice....................... 0.47903% trickhail..................... 0.46771% tricksand..................... 0.45640% sandoffense................... 0.42245% monodragon.................... 0.37719% monoflying.................... 0.34324% monoghost..................... 0.33193% monobug....................... 0.32438% monofire...................... 0.32061% sandstall..................... 0.30175% dragmag....................... 0.29421% monosteel..................... 0.26780% monofairy..................... 0.26780% monorock...................... 0.25272% monofighting.................. 0.24140% monograss..................... 0.21123% monoground.................... 0.19991% hailoffense................... 0.19237% choice........................ 0.17728% rainoffense................... 0.15842% mononormal.................... 0.15842% gravity....................... 0.03018% hailstall..................... 0.01886% Stalliness (mean: -0.104) |## -1.5|#### |####### -1.0|############# |#################### -0.5|########################## |############################## 0.0|############################# |############################# +0.5|##################### |############# +1.0|###### |#### +1.5|# |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%