weatherless...................75.30809% offense.......................45.47510% balance.......................30.99561% hyperoffense..................14.51896% sand.......................... 9.58293% sun........................... 8.33214% voltturn...................... 6.81170% rain.......................... 6.35445% semistall..................... 4.92372% monotype...................... 4.57053% stall......................... 4.08661% hail.......................... 2.07868% multiweather.................. 1.55324% trickroom..................... 1.33128% sunoffense.................... 0.88837% sandoffense................... 0.84634% monowater..................... 0.63206% choice........................ 0.59515% monodark...................... 0.40805% monopoison.................... 0.36806% monobug....................... 0.36140% dragmag....................... 0.34602% sandstall..................... 0.34397% mononormal.................... 0.33320% monofighting.................. 0.30040% monoflying.................... 0.29732% monodragon.................... 0.28553% monoghost..................... 0.28040% hailoffense................... 0.25580% monopsychic................... 0.24555% monoelectric.................. 0.24196% rainoffense................... 0.23837% monoice....................... 0.20454% monofire...................... 0.19992% monofairy..................... 0.19018% monosteel..................... 0.15891% monograss..................... 0.15635% sunstall...................... 0.12969% monorock...................... 0.10919% rainstall..................... 0.10611% monoground.................... 0.08458% tailwind...................... 0.05331% tricksun...................... 0.03640% tricksand..................... 0.02666% gravity....................... 0.02409% allweather.................... 0.01743% trickhail..................... 0.01743% hailstall..................... 0.00615% trickrain..................... 0.00513% trapper....................... 0.00359% Stalliness (mean: -0.118) -2.0|# |### -1.5|####### |############## -1.0|################## |######################### -0.5|########################### |############################ 0.0|############################## |####################### +0.5|################## |############# +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.43%