weatherless...................75.54845% offense.......................44.00943% balance.......................32.02110% hyperoffense..................14.14578% sand.......................... 9.68530% sun........................... 8.02348% voltturn...................... 7.91139% rain.......................... 6.59453% semistall..................... 5.15656% stall......................... 4.66713% monotype...................... 3.69760% hail.......................... 1.84841% multiweather.................. 1.60418% trickroom..................... 1.50448% sunoffense.................... 0.79608% sandoffense................... 0.74461% choice........................ 0.60100% monowater..................... 0.58229% sandstall..................... 0.40635% dragmag....................... 0.36993% monobug....................... 0.32565% monopoison.................... 0.32423% monodark...................... 0.31366% mononormal.................... 0.26159% hailoffense................... 0.24701% monoflying.................... 0.22616% monoghost..................... 0.22423% rainoffense................... 0.22194% monofighting.................. 0.21750% monodragon.................... 0.20794% monopsychic................... 0.18595% monoelectric.................. 0.17474% monosteel..................... 0.15516% monoice....................... 0.14793% monofairy..................... 0.14157% monofire...................... 0.14094% monograss..................... 0.11629% sunstall...................... 0.11543% rainstall..................... 0.08587% monorock...................... 0.07381% tailwind...................... 0.05659% monoground.................... 0.05453% tricksun...................... 0.04089% tricksand..................... 0.03006% gravity....................... 0.01865% trickhail..................... 0.01809% allweather.................... 0.00927% trickrain..................... 0.00659% hailstall..................... 0.00568% trapper....................... 0.00334% Stalliness (mean: -0.082) -2.0|# |### -1.5|####### |############# -1.0|################# |####################### -0.5|########################## |########################## 0.0|############################## |####################### +0.5|################## |############# +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.44%