offense.......................51.48729% weatherless...................49.46356% sun...........................36.75320% rain..........................23.38649% hyperoffense..................21.56471% balance.......................21.53315% multiweather..................14.00623% sunoffense.................... 5.05512% sand.......................... 3.34694% monotype...................... 3.23544% semistall..................... 2.98721% stall......................... 2.42763% rainoffense................... 2.13733% hail.......................... 1.15702% dragmag....................... 0.51330% voltturn...................... 0.51119% monodragon.................... 0.50909% sunstall...................... 0.45019% monosteel..................... 0.44177% sandoffense................... 0.42073% choice........................ 0.33869% monoflying.................... 0.31765% monobug....................... 0.29241% monopsychic................... 0.26717% monowater..................... 0.25034% trickroom..................... 0.24823% monofighting.................. 0.22720% monoghost..................... 0.21668% mononormal.................... 0.21457% monofire...................... 0.20195% monofairy..................... 0.17250% sandstall..................... 0.15146% monodark...................... 0.15146% monograss..................... 0.14936% hailoffense................... 0.12832% rainstall..................... 0.12622% monorock...................... 0.12412% trapper....................... 0.11360% monoground.................... 0.09887% monopoison.................... 0.09677% trickrain..................... 0.07784% tailwind...................... 0.06311% monoelectric.................. 0.05259% tricksun...................... 0.02104% monoice....................... 0.01052% gravity....................... 0.00631% allweather.................... 0.00421% hailstall..................... 0.00421% Stalliness (mean: -0.371) -2.0|## |########## -1.0|########################## |############################## 0.0|####################### |########### +1.0|##### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.89%