sun...........................52.58159% offense.......................40.52088% weatherless...................33.85945% balance.......................31.21080% rain..........................30.04298% multiweather..................18.79228% hyperoffense..................17.63666% stall......................... 6.37037% sunoffense.................... 5.59974% semistall..................... 4.26129% rainoffense................... 3.89194% sand.......................... 2.26701% sandstall..................... 1.00049% sunstall...................... 0.88967% voltturn...................... 0.66901% dragmag....................... 0.60074% trickroom..................... 0.60057% monotype...................... 0.55495% trickrain..................... 0.51202% rainstall..................... 0.46200% monoghost..................... 0.25581% choice........................ 0.22445% trapper....................... 0.18734% tailwind...................... 0.16045% tricksun...................... 0.12698% sandoffense................... 0.09971% hail.......................... 0.08860% monodragon.................... 0.08419% monopsychic................... 0.07520% monowater..................... 0.02763% monosteel..................... 0.02416% monoflying.................... 0.01744% mononormal.................... 0.01528% monorock...................... 0.01514% monopoison.................... 0.01383% monobug....................... 0.01248% monofairy..................... 0.00886% monofighting.................. 0.00810% monodark...................... 0.00472% monofire...................... 0.00445% hailoffense................... 0.00282% monograss..................... 0.00047% monoground.................... 0.00023% hailstall..................... 0.00002% monoelectric.................. 0.00000% gravity....................... 0.00000% allweather.................... 0.00000% monoice....................... 0.00000% Stalliness (mean: -0.073) -2.0|# |########## -1.0|############################# |########################## 0.0|############################## |################### +1.0|########## |#### +2.0|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.73%