weatherless...................91.84345% offense.......................46.96416% balance.......................32.60790% hyperoffense..................12.49086% sand.......................... 5.68764% semistall..................... 5.65106% voltturn...................... 5.52304% stall......................... 2.28603% trickroom..................... 2.17630% monotype...................... 1.77396% rain.......................... 0.96928% hail.......................... 0.87783% dragmag....................... 0.69495% sun........................... 0.69495% choice........................ 0.47549% monofire...................... 0.43892% monoghost..................... 0.20117% monoflying.................... 0.20117% monobug....................... 0.18288% monowater..................... 0.14631% sandstall..................... 0.14631% sandoffense................... 0.12802% monorock...................... 0.12802% monoice....................... 0.12802% monodark...................... 0.09144% mononormal.................... 0.09144% multiweather.................. 0.07315% monopsychic................... 0.07315% hailoffense................... 0.07315% rainoffense................... 0.05486% tailwind...................... 0.05486% monofairy..................... 0.05486% monopoison.................... 0.03658% monofighting.................. 0.03658% monograss..................... 0.01829% monodragon.................... 0.01829% monosteel..................... 0.01829% monoground.................... 0.01829% monoelectric.................. 0.01829% Stalliness (mean: -0.145) -2.0|### |#### -1.5|#### |######### -1.0|########################### |############################## -0.5|############################## |########################### 0.0|############################# |######################### +0.5|################# |#################### +1.0|######### |######## +1.5|## |## +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.40%