weatherless...................98.55756% offense.......................46.58691% hyperoffense..................36.11049% balance.......................13.07071% semistall..................... 3.24024% monotype...................... 1.54340% stall......................... 0.99165% sand.......................... 0.74437% monoflying.................... 0.33965% sun........................... 0.33938% sunoffense.................... 0.25809% hail.......................... 0.22624% monosteel..................... 0.20859% monoground.................... 0.18438% monopsychic................... 0.15862% monowater..................... 0.14384% monodragon.................... 0.14285% monopoison.................... 0.14191% monorock...................... 0.13403% rain.......................... 0.13245% monoghost..................... 0.11254% monoelectric.................. 0.10672% sandoffense................... 0.10125% monofighting.................. 0.08606% hailoffense................... 0.07459% mononormal.................... 0.04984% monodark...................... 0.03213% monofairy..................... 0.03182% monofire...................... 0.02914% monoice....................... 0.02387% monobug....................... 0.01995% rainoffense................... 0.01000% monograss..................... 0.00916% sandstall..................... 0.00701% sunstall...................... 0.00004% voltturn...................... 0.00003% rainstall..................... 0.00000% hailstall..................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.639) | -2.0|#### |############### -1.0|############################## |######################## 0.0|############ |###### +1.0|#### |# +2.0| | +3.0| | more negative = more offensive, more positive = more stall one # = 1.03%