weatherless...................83.83333% offense.......................49.13333% balance.......................34.46667% hyperoffense..................10.80000% rain.......................... 6.16667% sand.......................... 5.40000% monotype...................... 4.30000% semistall..................... 3.50000% sun........................... 3.43333% hail.......................... 2.10000% stall......................... 2.10000% multiweather.................. 0.93333% monoelectric.................. 0.93333% tailwind...................... 0.83333% choice........................ 0.83333% monoice....................... 0.56667% monopsychic................... 0.53333% trickroom..................... 0.50000% sandstall..................... 0.46667% monorock...................... 0.43333% monowater..................... 0.33333% sandoffense................... 0.30000% sunoffense.................... 0.30000% monobug....................... 0.30000% mononormal.................... 0.30000% voltturn...................... 0.23333% monofairy..................... 0.23333% monofire...................... 0.20000% tricksun...................... 0.16667% monofighting.................. 0.16667% rainoffense................... 0.13333% monoflying.................... 0.13333% monodragon.................... 0.10000% batonpass..................... 0.10000% monodark...................... 0.10000% sunstall...................... 0.03333% monograss..................... 0.03333% monopoison.................... 0.03333% monoghost..................... 0.03333% hailstall..................... 0.03333% rainstall..................... 0.03333% Stalliness (mean: -0.132) -2.5| | -2.0| |## -1.5|### |######### -1.0|############ |#################### -0.5|###################### |############################## 0.0|########################## |####################### +0.5|################# |########## +1.0|###### |### +1.5|## |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%