weatherless...................82.50209% offense.......................50.94960% hyperoffense..................23.44890% balance.......................20.43999% monotype......................11.05959% rain.......................... 8.06600% sun........................... 5.42328% batonpass..................... 4.17432% sand.......................... 3.75940% semistall..................... 2.85436% voltturn...................... 2.48538% stall......................... 2.30716% choice........................ 2.07185% monoflying.................... 1.85603% hail.......................... 1.83793% multiweather.................. 1.52047% rainoffense................... 1.46199% monowater..................... 1.27402% monopsychic................... 1.20440% monoghost..................... 1.20301% monodragon.................... 1.16681% mononormal.................... 1.01504% monosteel..................... 0.95795% sunoffense.................... 0.86327% monofairy..................... 0.79226% monoelectric.................. 0.78112% monobug....................... 0.73099% trickroom..................... 0.69758% monoice....................... 0.69618% monodark...................... 0.49847% monofighting.................. 0.40796% monorock...................... 0.38429% monoground.................... 0.36759% monograss..................... 0.35505% monopoison.................... 0.33417% sandoffense................... 0.32581% monofire...................... 0.32581% trapper....................... 0.24645% sandstall..................... 0.24506% hailoffense................... 0.20886% rainstall..................... 0.16151% dragmag....................... 0.12114% tailwind...................... 0.06266% sunstall...................... 0.04316% trickrain..................... 0.03481% trickhail..................... 0.02506% tricksun...................... 0.02089% gravity....................... 0.01392% allweather.................... 0.01392% swagplay...................... 0.00835% hailstall..................... 0.00835% tricksand..................... 0.00835% Stalliness (mean: -0.416) |# -2.0|### |########### -1.0|####################### |############################## 0.0|##################### |########## +1.0|##### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.94%