weatherless...................74.28273% offense.......................39.71790% hyperoffense..................26.45282% balance.......................20.73182% rain..........................14.38332% sun........................... 9.28970% stall......................... 7.92334% semistall..................... 5.17412% monotype...................... 5.06772% rainoffense................... 4.14866% sand.......................... 3.62033% multiweather.................. 2.17841% batonpass..................... 2.17295% sunoffense.................... 1.99787% sandstall..................... 1.61609% voltturn...................... 1.48558% trickroom..................... 1.31179% choice........................ 1.10975% rainstall..................... 1.00959% monoghost..................... 0.88886% monowater..................... 0.73762% monoflying.................... 0.68155% hail.......................... 0.65065% monoelectric.................. 0.60795% monodragon.................... 0.52145% mononormal.................... 0.50828% monofairy..................... 0.40729% monopsychic................... 0.33241% monosteel..................... 0.27502% monofighting.................. 0.26039% monobug....................... 0.24594% monoice....................... 0.16001% monoground.................... 0.15583% dragmag....................... 0.14594% monorock...................... 0.12681% sandoffense................... 0.09943% monodark...................... 0.09359% tailwind...................... 0.06701% trapper....................... 0.06412% sunstall...................... 0.05485% monofire...................... 0.03828% monograss..................... 0.03370% tricksun...................... 0.02990% monopoison.................... 0.02886% trickrain..................... 0.02654% hailoffense................... 0.02641% tricksand..................... 0.01907% swagplay...................... 0.00003% gravity....................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.219) |# -2.0|## |############### -1.0|############################ |############################## 0.0|################# |########### +1.0|########## |####### +2.0|##### |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.77%