weatherless...................86.55696% balance.......................44.23985% offense.......................33.06435% semistall.....................13.21776% voltturn...................... 9.32976% rain.......................... 7.40036% hyperoffense.................. 5.86884% sun........................... 5.51203% stall......................... 3.60920% monotype...................... 3.49038% batonpass..................... 1.73211% multiweather.................. 1.57513% hail.......................... 1.22784% choice........................ 1.04533% sand.......................... 0.92796% monopsychic................... 0.51223% monodragon.................... 0.46241% dragmag....................... 0.46214% monoelectric.................. 0.43128% mononormal.................... 0.42606% monoghost..................... 0.39945% monosteel..................... 0.39461% monoflying.................... 0.33260% monoice....................... 0.32758% monobug....................... 0.28435% monofighting.................. 0.24714% monorock...................... 0.19527% trickroom..................... 0.16822% rainoffense................... 0.15771% monowater..................... 0.13380% monofire...................... 0.11814% monograss..................... 0.10923% rainstall..................... 0.10309% sunoffense.................... 0.08775% trapper....................... 0.08331% monoground.................... 0.08234% monodark...................... 0.07080% monopoison.................... 0.06839% monofairy..................... 0.05872% hailstall..................... 0.05715% hailoffense................... 0.03131% sandoffense................... 0.03026% tricksun...................... 0.02054% sandstall..................... 0.01720% trickrain..................... 0.01660% tailwind...................... 0.01146% allweather.................... 0.00819% fear.......................... 0.00699% sunstall...................... 0.00615% trickhail..................... 0.00233% Stalliness (mean: 0.222) -2.0|# |### -1.0|########## |####################### 0.0|############################## |############################## +1.0|##################### |######## +2.0|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.78%