weatherless...................85.55624% balance.......................45.04885% offense.......................24.23325% semistall.....................22.15994% voltturn......................21.42810% rain.......................... 9.99341% stall......................... 5.62647% sun........................... 4.40635% hyperoffense.................. 2.93149% monotype...................... 1.51849% choice........................ 1.04705% multiweather.................. 0.95434% batonpass..................... 0.79987% monoice....................... 0.66056% sand.......................... 0.57935% hail.......................... 0.41973% monofighting.................. 0.34274% monoelectric.................. 0.17988% monosteel..................... 0.16579% dragmag....................... 0.14778% hailstall..................... 0.13665% trickroom..................... 0.12632% monorock...................... 0.08143% trapper....................... 0.07721% rainoffense................... 0.06700% monoflying.................... 0.04306% monopsychic................... 0.03812% hailoffense................... 0.02197% monodragon.................... 0.01900% monobug....................... 0.01561% mononormal.................... 0.01445% sunoffense.................... 0.00976% monoghost..................... 0.00329% monodark...................... 0.00132% monofairy..................... 0.00061% sandoffense................... 0.00054% monofire...................... 0.00033% monograss..................... 0.00031% sunstall...................... 0.00030% allweather.................... 0.00025% monowater..................... 0.00004% monoground.................... 0.00000% monopoison.................... 0.00000% rainstall..................... 0.00000% fear.......................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.475) -2.0| |# -1.0|####### |############### 0.0|#################### |########################### +1.0|############################## |########### +2.0|### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.87%