weatherless...................74.83279% balance.......................45.71248% offense.......................45.30626% hail..........................15.13408% trickroom..................... 7.00353% monotype...................... 6.96426% rain.......................... 6.85550% hyperoffense.................. 4.07010% semistall..................... 3.99010% mononormal.................... 2.86351% sun........................... 2.03224% sand.......................... 1.57211% monoice....................... 1.01303% stall......................... 0.92107% monowater..................... 0.89246% gravity....................... 0.87028% trickhail..................... 0.86451% monobug....................... 0.72142% trickrain..................... 0.56347% monopsychic................... 0.44623% multiweather.................. 0.42672% tailwind...................... 0.31239% choice........................ 0.23356% monoelectric.................. 0.23349% monopoison.................... 0.21236% voltturn...................... 0.20220% hailoffense................... 0.19375% monoghost..................... 0.17713% monofairy..................... 0.12225% monograss..................... 0.11109% monosteel..................... 0.11109% monodark...................... 0.06022% sunoffense.................... 0.05086% batonpass..................... 0.03377% tricksun...................... 0.03011% Stalliness (mean: -0.012) -1.5|## |# -1.0|######## |################## -0.5|##################### |################## 0.0|########################## |############################## +0.5|############## |############ +1.0|####### |#### +1.5|## | +2.0| more negative = more offensive, more positive = more stall one # = 0.61%