weatherless...................56.84700% offense.......................56.77609% balance.......................38.48648% rain..........................20.40618% hail..........................17.92795% trickroom.....................17.43760% monotype...................... 9.33400% sand.......................... 6.40548% monoice....................... 6.03527% gravity....................... 2.93296% monowater..................... 2.92012% semistall..................... 2.26539% multiweather.................. 1.89747% hyperoffense.................. 1.76671% stall......................... 0.70534% sun........................... 0.31086% mononormal.................... 0.22759% monofairy..................... 0.07200% monopsychic................... 0.05396% monoelectric.................. 0.02507% trickrain..................... 0.00716% voltturn...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% sunoffense.................... 0.00000% trickhail..................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.126) -1.5| | -1.0|##### |########################### -0.5|########################## |################ 0.0|#################### |############################## +0.5|####### |##### +1.0|### |### +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.70%