balance.......................57.70269% weatherless...................45.82819% offense.......................40.24565% trickroom.....................29.77781% hail..........................23.34308% sand..........................21.92937% rain..........................12.65514% multiweather.................. 3.78600% monotype...................... 2.68967% monoice....................... 1.78117% hyperoffense.................. 1.72646% gravity....................... 1.46976% monowater..................... 0.90108% semistall..................... 0.30196% sun........................... 0.03023% stall......................... 0.02324% monofairy..................... 0.00730% mononormal.................... 0.00013% trickrain..................... 0.00000% monopsychic................... 0.00000% monoelectric.................. 0.00000% voltturn...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% sunoffense.................... 0.00000% trickhail..................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.017) -1.5| | -1.0|## |##### -0.5|####### |######### 0.0|######## |############################## +0.5|###### |## +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 1.42%