weatherless...................84.49377% offense.......................51.85540% hyperoffense..................34.83007% balance.......................13.06344% voltturn...................... 7.63132% hail.......................... 7.20830% sun........................... 6.10233% hailoffense................... 4.48294% sand.......................... 1.83274% sunoffense.................... 1.41118% monotype...................... 1.06880% trickroom..................... 0.71572% rain.......................... 0.62932% rainoffense................... 0.36821% dragmag....................... 0.27194% multiweather.................. 0.26646% choice........................ 0.25072% semistall..................... 0.21321% monoice....................... 0.17977% sandoffense................... 0.14970% monodark...................... 0.14179% monofighting.................. 0.11642% monopoison.................... 0.11595% mononormal.................... 0.11082% monowater..................... 0.06510% monoground.................... 0.06166% monodragon.................... 0.06103% monofairy..................... 0.05560% monorock...................... 0.04187% stall......................... 0.03788% monobug....................... 0.03124% monofire...................... 0.02996% monograss..................... 0.02931% monoelectric.................. 0.02874% tailwind...................... 0.02443% monopsychic................... 0.02216% gravity....................... 0.01872% sandstall..................... 0.01169% monoflying.................... 0.00806% hailstall..................... 0.00658% tricksun...................... 0.00390% monoghost..................... 0.00342% Stalliness (mean: -0.725) |## -2.0|#### |######## -1.5|################# |####################### -1.0|########################### |############################ -0.5|############################## |###################### 0.0|################ |###### +0.5|####### |## +1.0|## more negative = more offensive, more positive = more stall one # = 0.51%