weatherless...................75.50599% balance.......................51.56490% offense.......................26.93715% trickroom.....................12.02995% sand..........................11.82445% hyperoffense..................10.70943% semistall.....................10.15967% voltturn...................... 8.70816% rain.......................... 8.56873% sun........................... 4.41640% trickrain..................... 2.61322% stall......................... 0.62884% multiweather.................. 0.31768% sandstall..................... 0.27252% monotype...................... 0.01776% monoghost..................... 0.01545% sandoffense................... 0.00858% hail.......................... 0.00211% monobug....................... 0.00183% monorock...................... 0.00183% choice........................ 0.00066% monodragon.................... 0.00049% sunoffense.................... 0.00001% monodark...................... 0.00000% monoice....................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.134) -2.0|# |## -1.5|### |####### -1.0|####### |######### -0.5|############## |################# 0.0|######### |############################## +0.5|############################ |##################### +1.0|####### |######### +1.5|###### | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.58%