weatherless...................73.67604% offense.......................50.96966% hyperoffense..................30.28487% balance.......................15.97288% sun...........................15.29238% monotype......................11.28243% rain.......................... 9.78400% multiweather.................. 4.48201% sand.......................... 3.91135% sunoffense.................... 3.37645% batonpass..................... 2.92585% voltturn...................... 1.92451% semistall..................... 1.90970% hail.......................... 1.89590% rainoffense................... 1.56076% monopsychic................... 1.53419% monoflying.................... 1.40443% choice........................ 1.29152% mononormal.................... 1.21131% monoghost..................... 1.14490% stall......................... 0.86289% monowater..................... 0.82151% monodragon.................... 0.81640% trickroom..................... 0.80720% monodark...................... 0.68919% monoelectric.................. 0.61409% monosteel..................... 0.60387% monobug....................... 0.58037% sandoffense................... 0.57015% monofighting.................. 0.52570% monoground.................... 0.51242% monoice....................... 0.47053% monograss..................... 0.41075% monofire...................... 0.39032% monorock...................... 0.38572% monofairy..................... 0.38214% monopoison.................... 0.37703% dragmag....................... 0.35404% hailoffense................... 0.30551% sandstall..................... 0.13487% trickrain..................... 0.12670% trapper....................... 0.09349% tricksun...................... 0.09094% tailwind...................... 0.07255% sunstall...................... 0.06590% tricksand..................... 0.02452% rainstall..................... 0.01124% swagplay...................... 0.01073% gravity....................... 0.00920% allweather.................... 0.00562% hailstall..................... 0.00562% trickhail..................... 0.00255% fear.......................... 0.00204% Stalliness (mean: -0.591) |# -2.0|### |################ -1.0|############################## |############################## 0.0|################## |######## +1.0|### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.90%