weatherless...................69.94986% offense.......................49.70444% hyperoffense..................31.74889% sun...........................18.65597% balance.......................15.60209% rain..........................11.35564% monotype...................... 9.66683% multiweather.................. 5.34867% sunoffense.................... 4.27327% sand.......................... 3.83788% batonpass..................... 2.73730% semistall..................... 1.97918% rainoffense................... 1.95811% voltturn...................... 1.94678% hail.......................... 1.61306% monopsychic................... 1.45489% choice........................ 1.27023% monoghost..................... 1.18213% monoflying.................... 1.10282% mononormal.................... 1.04567% trickroom..................... 1.00558% stall......................... 0.96540% monodragon.................... 0.71136% monowater..................... 0.63710% monodark...................... 0.58732% sandoffense................... 0.51899% monosteel..................... 0.50149% monoelectric.................. 0.49842% monobug....................... 0.44889% monoground.................... 0.41928% monofighting.................. 0.40255% monoice....................... 0.38531% dragmag....................... 0.34527% monograss..................... 0.33515% monorock...................... 0.31789% monopoison.................... 0.30498% monofairy..................... 0.29674% monofire...................... 0.29650% hailoffense................... 0.28229% trickrain..................... 0.17287% sandstall..................... 0.15887% tricksun...................... 0.13674% trapper....................... 0.10195% sunstall...................... 0.09255% tailwind...................... 0.07155% tricksand..................... 0.02568% rainstall..................... 0.01205% swagplay...................... 0.01070% gravity....................... 0.01070% allweather.................... 0.00548% hailstall..................... 0.00424% fear.......................... 0.00242% trickhail..................... 0.00086% Stalliness (mean: -0.604) |# -2.0|### |################# -1.0|############################## |############################# 0.0|################# |######## +1.0|### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.91%