weatherless...................71.23610% balance.......................54.36522% voltturn......................27.19009% offense.......................22.75711% sun...........................21.35207% semistall.....................10.32780% rain.......................... 9.57236% stall......................... 9.41784% multiweather.................. 5.10774% hyperoffense.................. 3.13203% hail.......................... 2.59551% sunstall...................... 1.10227% monotype...................... 0.64906% monowater..................... 0.41812% batonpass..................... 0.41293% sunoffense.................... 0.39517% sand.......................... 0.35170% rainstall..................... 0.30627% trickroom..................... 0.19778% choice........................ 0.18770% dragmag....................... 0.16501% monoghost..................... 0.15174% rainoffense................... 0.07136% monopoison.................... 0.06914% monopsychic................... 0.00845% monobug....................... 0.00709% monofairy..................... 0.00107% monoelectric.................. 0.00057% monoflying.................... 0.00006% monodark...................... 0.00006% monodragon.................... 0.00005% mononormal.................... 0.00002% trapper....................... 0.00001% monoice....................... 0.00000% monograss..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% sandoffense................... 0.00000% sandstall..................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monofire...................... 0.00000% hailoffense................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.501) | -2.0| | -1.5| |## -1.0|####### |###### -0.5|######### |########## 0.0|############ |########### +0.5|############################ |############################## +1.0|#################### |##### +1.5|## |##### +2.0|### |# +2.5|##### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.64%