weatherless...................82.42481% offense.......................31.42101% balance.......................25.60297% hyperoffense..................22.99470% voltturn......................20.23506% stall.........................12.83613% sand.......................... 9.43693% semistall..................... 7.14519% rain.......................... 6.67184% trickroom..................... 2.86003% sandstall..................... 2.66478% choice........................ 1.76620% hail.......................... 1.17503% hailoffense................... 0.49239% sun........................... 0.46704% dragmag....................... 0.29612% rainoffense................... 0.19403% multiweather.................. 0.17561% monotype...................... 0.10502% tricksand..................... 0.09524% sandoffense................... 0.08557% gravity....................... 0.07171% tricksun...................... 0.06770% tailwind...................... 0.06529% sunoffense.................... 0.05743% trickrain..................... 0.04060% monoflying.................... 0.03957% monodragon.................... 0.01397% monofighting.................. 0.00985% monoghost..................... 0.00842% monoelectric.................. 0.00641% monosteel..................... 0.00620% monowater..................... 0.00453% monoground.................... 0.00433% mononormal.................... 0.00394% rainstall..................... 0.00269% monoice....................... 0.00240% monopoison.................... 0.00190% monofire...................... 0.00171% trickhail..................... 0.00151% monorock...................... 0.00076% monobug....................... 0.00055% monodark...................... 0.00021% monofairy..................... 0.00021% monograss..................... 0.00015% monopsychic................... 0.00009% hailstall..................... 0.00001% sunstall...................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.011) |### -2.0|#### |########### -1.5|######################### |############### -1.0|################ |############### -0.5|###################### |####################### 0.0|############################## |#################### +0.5|###################### |############# +1.0|######### |########## +1.5|####### |#### +2.0|####### |### +2.5|######### |#### +3.0|###### more negative = more offensive, more positive = more stall one # = 0.36%