weatherless...................82.96892% offense.......................43.70533% hyperoffense..................28.47689% balance.......................23.61692% voltturn......................17.79342% sand.......................... 7.52290% rain.......................... 5.45556% choice........................ 2.85351% semistall..................... 2.82440% trickroom..................... 2.73704% hail.......................... 2.69469% sun........................... 1.61999% stall......................... 1.37646% monotype...................... 1.31558% hailoffense................... 0.72264% rainoffense................... 0.56117% sandoffense................... 0.37323% multiweather.................. 0.25676% monoflying.................... 0.25147% dragmag....................... 0.24618% monodragon.................... 0.22235% sunoffense.................... 0.18529% monoelectric.................. 0.17470% sandstall..................... 0.13765% monofairy..................... 0.11382% monoghost..................... 0.10059% monobug....................... 0.07676% tailwind...................... 0.07412% monoice....................... 0.07412% monopsychic................... 0.06882% monofire...................... 0.05823% monodark...................... 0.05559% gravity....................... 0.04500% tricksun...................... 0.04235% monowater..................... 0.03706% monosteel..................... 0.03441% monofighting.................. 0.03441% tricksand..................... 0.03176% monopoison.................... 0.02912% monograss..................... 0.02382% monoground.................... 0.01853% monorock...................... 0.01324% mononormal.................... 0.01324% hailstall..................... 0.01324% trickhail..................... 0.01059% rainstall..................... 0.00794% trickrain..................... 0.00265% Stalliness (mean: -0.486) |### -2.0|#### |########### -1.5|################ |##################### -1.0|######################### |############################## -0.5|########################## |######################### 0.0|################### |####################### +0.5|############ |######## +1.0|####### |## +1.5|# |# +2.0| | +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.42%