weatherless...................83.46332% offense.......................42.86903% hyperoffense..................29.41189% balance.......................23.53185% voltturn......................18.78337% sand.......................... 7.26371% rain.......................... 5.22175% trickroom..................... 3.14995% choice........................ 3.02099% semistall..................... 2.86264% hail.......................... 2.63256% sun........................... 1.62520% stall......................... 1.32459% monotype...................... 0.99431% hailoffense................... 0.72695% rainoffense................... 0.48844% sandoffense................... 0.29760% dragmag....................... 0.23599% multiweather.................. 0.20095% monodragon.................... 0.17014% monoflying.................... 0.16896% sunoffense.................... 0.16745% sandstall..................... 0.14119% monofairy..................... 0.12670% monoelectric.................. 0.12099% monoghost..................... 0.08160% tailwind...................... 0.06813% gravity....................... 0.06192% monobug....................... 0.05582% monopsychic................... 0.04882% tricksun...................... 0.04762% monoice....................... 0.04717% monofire...................... 0.04653% monodark...................... 0.03744% monowater..................... 0.02793% monosteel..................... 0.02742% tricksand..................... 0.02527% monofighting.................. 0.01967% monopoison.................... 0.01809% monoground.................... 0.01710% monograss..................... 0.01399% mononormal.................... 0.01158% trickhail..................... 0.01101% hailstall..................... 0.01032% monorock...................... 0.00835% rainstall..................... 0.00543% trickrain..................... 0.00307% Stalliness (mean: -0.498) |### -2.0|##### |########### -1.5|################# |###################### -1.0|######################## |############################## -0.5|########################## |######################## 0.0|################## |####################### +0.5|############ |######## +1.0|####### |### +1.5|# |# +2.0| | +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.42%