weatherless...................83.46024% offense.......................37.06173% hyperoffense..................33.80502% balance.......................23.97782% voltturn......................22.19593% sand.......................... 6.33144% trickroom..................... 4.74864% rain.......................... 4.73215% semistall..................... 4.68497% choice........................ 3.85263% sun........................... 3.67144% hail.......................... 1.83785% hailoffense................... 0.59864% stall......................... 0.47046% gravity....................... 0.30366% rainoffense................... 0.26611% monotype...................... 0.26581% sandoffense................... 0.15984% monofairy..................... 0.15604% sunoffense.................... 0.13585% dragmag....................... 0.10352% tricksun...................... 0.09571% sandstall..................... 0.09079% tailwind...................... 0.06864% monoghost..................... 0.05365% multiweather.................. 0.03312% monobug....................... 0.01788% monodragon.................... 0.01353% monoelectric.................. 0.01109% monoice....................... 0.01020% monoflying.................... 0.00222% rainstall..................... 0.00122% monodark...................... 0.00048% monopoison.................... 0.00047% monofighting.................. 0.00022% tricksand..................... 0.00015% monopsychic................... 0.00005% monowater..................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.566) |#### -2.0|########## |########### -1.5|############### |######################### -1.0|################## |########################## -0.5|################## |################### 0.0|############# |############################## +0.5|######## |####### +1.0|###### |##### +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%