weatherless...................63.03508% offense.......................33.54970% sand..........................29.93922% hyperoffense..................29.56887% balance.......................24.12170% voltturn...................... 7.86867% semistall..................... 7.50542% rain.......................... 6.76022% stall......................... 5.25432% sandoffense................... 3.80903% rainoffense................... 3.21020% trickroom..................... 1.96146% choice........................ 0.46694% sandstall..................... 0.34797% hail.......................... 0.29897% multiweather.................. 0.03349% hailoffense................... 0.01892% monotype...................... 0.00903% monoelectric.................. 0.00559% monoflying.................... 0.00239% monoice....................... 0.00102% monowater..................... 0.00003% monopoison.................... 0.00000% sun........................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.256) -2.0|##### |######### -1.5|######## |############################## -1.0|############## |####################### -0.5|###### |######################### 0.0|############## |########### +0.5|################# |######## +1.0|############ |######### +1.5|# | +2.0|######## |## more negative = more offensive, more positive = more stall one # = 0.50%