weatherless...................86.09255% offense.......................53.88680% hyperoffense..................33.73618% balance.......................11.97012% sand..........................10.66440% hail.......................... 3.37058% voltturn...................... 3.05478% sandoffense................... 1.76120% monotype...................... 1.71869% trickroom..................... 1.29357% monoice....................... 0.98992% multiweather.................. 0.86238% rain.......................... 0.41905% hailoffense................... 0.35831% monoflying.................... 0.33402% semistall..................... 0.32188% sun........................... 0.31580% monorock...................... 0.16397% batonpass..................... 0.15183% rainoffense................... 0.14575% tailwind...................... 0.12146% stall......................... 0.08502% monodragon.................... 0.06073% tricksand..................... 0.06073% monoghost..................... 0.04251% monoelectric.................. 0.04251% sunoffense.................... 0.03644% monosteel..................... 0.02429% dragmag....................... 0.01822% trickhail..................... 0.01822% monowater..................... 0.01215% monofighting.................. 0.01215% monodark...................... 0.01215% mononormal.................... 0.01215% monopoison.................... 0.00607% hailstall..................... 0.00607% monofire...................... 0.00607% Stalliness (mean: -0.702) -2.0|### |##### -1.5|############### |########################## -1.0|############################# |############################## -0.5|######################### |######################## 0.0|############## |######### +0.5|##### |## +1.0| | more negative = more offensive, more positive = more stall one # = 0.53%