weatherless...................75.99153% balance.......................39.56022% offense.......................33.40422% hyperoffense..................24.61272% sand..........................22.76692% semistall..................... 2.42285% voltturn...................... 2.30826% hail.......................... 1.63277% hailoffense................... 0.72089% multiweather.................. 0.45697% sandoffense................... 0.35363% monotype...................... 0.21226% monoice....................... 0.21155% batonpass..................... 0.07688% tailwind...................... 0.06484% rain.......................... 0.03718% sun........................... 0.02857% rainoffense................... 0.01609% trickroom..................... 0.00801% trickhail..................... 0.00315% sunoffense.................... 0.00090% monoelectric.................. 0.00061% monoflying.................... 0.00007% monorock...................... 0.00003% monowater..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% stall......................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.369) -2.0|# |###### -1.5|######## |#################### -1.0|################# |########################## -0.5|############### |############# 0.0|####################### |############################## +0.5|###################### |### +1.0|#### | more negative = more offensive, more positive = more stall one # = 0.53%