weatherless...................61.36591% offense.......................48.74301% hyperoffense..................25.97687% rain..........................24.98394% balance.......................20.67302% sun...........................13.34725% multiweather.................. 5.10782% sand.......................... 4.68634% rainoffense................... 4.61006% semistall..................... 3.17672% trickroom..................... 2.78211% monotype...................... 2.12515% voltturn...................... 1.94640% sunoffense.................... 1.88984% choice........................ 1.87722% stall......................... 1.43037% hail.......................... 0.75846% trickrain..................... 0.62792% monoghost..................... 0.49443% monopsychic................... 0.41829% monodragon.................... 0.32883% sandoffense................... 0.30103% sandstall..................... 0.20953% monoflying.................... 0.20154% dragmag....................... 0.15977% monoelectric.................. 0.14594% monoice....................... 0.14470% tricksun...................... 0.14371% monobug....................... 0.13135% monowater..................... 0.12991% monofighting.................. 0.12474% rainstall..................... 0.11828% monofairy..................... 0.11343% tailwind...................... 0.10085% monosteel..................... 0.08188% monofire...................... 0.07027% monorock...................... 0.06436% monodark...................... 0.06328% sunstall...................... 0.06326% hailoffense................... 0.05930% monograss..................... 0.05105% tricksand..................... 0.04714% monopoison.................... 0.04586% trickhail..................... 0.04577% monoground.................... 0.04226% mononormal.................... 0.03854% trapper....................... 0.00386% gravity....................... 0.00318% allweather.................... 0.00218% hailstall..................... 0.00159% Stalliness (mean: -0.457) -2.5| | -2.0|## |##### -1.5|############# |###################### -1.0|############################ |############################## -0.5|############################# |####################### 0.0|#################### |################ +0.5|########## |####### +1.0|##### |### +1.5|## |# +2.0| |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%