weatherless...................48.83598% offense.......................41.19944% rain..........................36.26680% balance.......................27.99147% hyperoffense..................22.43773% sun...........................14.49200% rainoffense................... 6.56033% sand.......................... 6.15429% multiweather.................. 6.12911% semistall..................... 5.90618% trickroom..................... 4.25440% stall......................... 2.46519% sunoffense.................... 2.06600% voltturn...................... 1.75710% trickrain..................... 1.38197% choice........................ 1.33314% hail.......................... 0.40463% monotype...................... 0.32140% tricksun...................... 0.29202% dragmag....................... 0.25495% rainstall..................... 0.24582% sandstall..................... 0.24376% sandoffense................... 0.19103% sunstall...................... 0.12523% trickhail..................... 0.12471% monoghost..................... 0.12434% tailwind...................... 0.07482% monopsychic................... 0.06257% monodragon.................... 0.05211% tricksand..................... 0.04082% monofairy..................... 0.02594% monoelectric.................. 0.02117% hailoffense................... 0.01880% monowater..................... 0.01744% monoflying.................... 0.01037% monobug....................... 0.00976% monofighting.................. 0.00783% monorock...................... 0.00762% monoice....................... 0.00742% monosteel..................... 0.00530% monopoison.................... 0.00121% monodark...................... 0.00107% mononormal.................... 0.00040% monofire...................... 0.00040% monoground.................... 0.00039% hailstall..................... 0.00013% monograss..................... 0.00013% trapper....................... 0.00004% gravity....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.266) -2.5| | -2.0|# |##### -1.5|############### |######################### -1.0|########################### |############################## -0.5|############################# |########################## 0.0|############################ |######################## +0.5|################ |############## +1.0|########## |######## +1.5|#### |## +2.0|# |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.37%