offense.......................66.25835% weatherless...................47.03639% sun...........................37.98173% balance.......................30.42656% sand..........................10.67320% trickroom..................... 6.09622% rain.......................... 4.71917% tricksun...................... 3.85052% hyperoffense.................. 2.79867% multiweather.................. 2.01600% hail.......................... 1.60632% semistall..................... 0.51340% rainoffense................... 0.45758% tailwind...................... 0.40200% tricksand..................... 0.38864% voltturn...................... 0.33228% monotype...................... 0.08493% sunoffense.................... 0.08089% trickrain..................... 0.07009% monowater..................... 0.06407% sandoffense................... 0.06017% trickhail..................... 0.02249% hailoffense................... 0.00872% monoice....................... 0.00851% monobug....................... 0.00553% stall......................... 0.00302% monofairy..................... 0.00180% monodark...................... 0.00149% monoghost..................... 0.00138% mononormal.................... 0.00087% monosteel..................... 0.00076% monofire...................... 0.00043% allweather.................... 0.00023% monodragon.................... 0.00006% monoelectric.................. 0.00004% sandstall..................... 0.00002% monoground.................... 0.00000% sunstall...................... 0.00000% monopoison.................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% monoflying.................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.149) |## -1.0|## |###### -0.5|############## |################## 0.0|############################## |########## +0.5|##### |## +1.0|# | more negative = more offensive, more positive = more stall one # = 1.10%