weatherless...................80.94058% offense.......................60.52066% balance.......................36.33169% sand.......................... 7.79370% sun........................... 6.02926% trickroom..................... 3.50230% rain.......................... 3.20882% voltturn...................... 3.20111% hyperoffense.................. 2.59229% hail.......................... 2.51918% tricksun...................... 1.05931% tailwind...................... 0.95490% semistall..................... 0.52124% multiweather.................. 0.48319% monotype...................... 0.41605% tricksand..................... 0.13994% sandoffense................... 0.12170% rainoffense................... 0.10307% sunoffense.................... 0.08011% monowater..................... 0.05991% monoelectric.................. 0.04458% hailoffense................... 0.04190% monopsychic................... 0.04002% monoflying.................... 0.03915% monoice....................... 0.03829% stall......................... 0.03412% trickhail..................... 0.03404% monoghost..................... 0.03223% monosteel..................... 0.02988% monodragon.................... 0.02327% monofire...................... 0.02280% mononormal.................... 0.01958% dragmag....................... 0.01934% trickrain..................... 0.01926% monodark...................... 0.01439% monopoison.................... 0.01439% monofairy..................... 0.01179% monorock...................... 0.00825% batonpass..................... 0.00653% monofighting.................. 0.00645% monograss..................... 0.00480% monobug....................... 0.00417% sandstall..................... 0.00377% monoground.................... 0.00212% gravity....................... 0.00110% sunstall...................... 0.00086% hailstall..................... 0.00031% trapper....................... 0.00024% rainstall..................... 0.00016% allweather.................... 0.00008% Stalliness (mean: -0.147) |# -1.2|## |#### -0.8|########## |################ -0.4|########################## |############################## 0.0|############################ |####################### +0.4|############# |###### +0.8|### |# | more negative = more offensive, more positive = more stall one # = 0.61%