weatherless...................81.05597% offense.......................60.02727% balance.......................37.18360% sand.......................... 7.92153% sun........................... 6.25027% trickroom..................... 3.52873% voltturn...................... 3.01991% rain.......................... 2.94336% hail.......................... 2.31252% hyperoffense.................. 2.30309% tricksun...................... 1.17305% tailwind...................... 0.82015% multiweather.................. 0.47904% semistall..................... 0.45964% monotype...................... 0.32395% tricksand..................... 0.13385% sandoffense................... 0.11853% rainoffense................... 0.08650% sunoffense.................... 0.07265% monowater..................... 0.04898% monoelectric.................. 0.03690% monoflying.................... 0.03501% hailoffense................... 0.03373% monopsychic................... 0.03070% monoice....................... 0.02720% trickhail..................... 0.02660% stall......................... 0.02640% monoghost..................... 0.02345% monosteel..................... 0.02261% monodragon.................... 0.02051% trickrain..................... 0.01773% monofire...................... 0.01643% dragmag....................... 0.01585% mononormal.................... 0.01349% monodark...................... 0.01067% monopoison.................... 0.01001% monofairy..................... 0.00980% monorock...................... 0.00670% monobug....................... 0.00353% monofighting.................. 0.00325% batonpass..................... 0.00311% monograss..................... 0.00286% sandstall..................... 0.00252% monoground.................... 0.00185% gravity....................... 0.00094% sunstall...................... 0.00072% hailstall..................... 0.00025% allweather.................... 0.00007% trapper....................... 0.00007% rainstall..................... 0.00005% Stalliness (mean: -0.137) |# -1.2|## |#### -0.8|######### |############### -0.4|########################## |############################## 0.0|############################# |######################## +0.4|############## |###### +0.8|### |# | more negative = more offensive, more positive = more stall one # = 0.61%