weatherless...................81.83382% offense.......................55.50059% balance.......................42.99652% sand.......................... 8.66154% sun........................... 6.13190% trickroom..................... 2.81133% voltturn...................... 2.42886% rain.......................... 1.94522% hail.......................... 1.80114% tricksun...................... 1.29222% hyperoffense.................. 1.15377% multiweather.................. 0.36915% semistall..................... 0.34221% tailwind...................... 0.29244% tricksand..................... 0.08564% monotype...................... 0.06738% sandoffense................... 0.06461% sunoffense.................... 0.04097% rainoffense................... 0.02343% monoflying.................... 0.01490% trickhail..................... 0.01448% trickrain..................... 0.01408% monoelectric.................. 0.00958% hailoffense................... 0.00851% monoghost..................... 0.00842% monodragon.................... 0.00726% monoice....................... 0.00693% stall......................... 0.00691% monowater..................... 0.00560% mononormal.................... 0.00339% monopsychic................... 0.00338% monosteel..................... 0.00200% dragmag....................... 0.00183% monorock...................... 0.00163% monofire...................... 0.00108% monopoison.................... 0.00107% monofairy..................... 0.00101% sandstall..................... 0.00091% monodark...................... 0.00061% monofighting.................. 0.00022% monobug....................... 0.00016% monograss..................... 0.00008% monoground.................... 0.00005% batonpass..................... 0.00001% trapper....................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.075) | -1.2|# |## -0.8|####### |############ -0.4|######################### |############################# 0.0|############################## |########################### +0.4|################# |####### +0.8|### |# | more negative = more offensive, more positive = more stall one # = 0.62%