sand..........................73.83894% offense.......................32.57946% balance.......................30.48720% weatherless...................25.10246% semistall.....................24.96082% stall......................... 6.55027% hyperoffense.................. 5.42224% sandstall..................... 4.76770% sandoffense................... 3.20480% dragmag....................... 2.88295% batonpass..................... 1.19260% rain.......................... 0.69505% sun........................... 0.38351% choice........................ 0.21556% sunoffense.................... 0.21411% rainoffense................... 0.14648% voltturn...................... 0.05621% multiweather.................. 0.02407% trapper....................... 0.01937% hail.......................... 0.00411% monotype...................... 0.00152% monoghost..................... 0.00055% monopoison.................... 0.00054% monobug....................... 0.00042% monowater..................... 0.00029% monosteel..................... 0.00019% rainstall..................... 0.00005% monopsychic................... 0.00004% monorock...................... 0.00002% monograss..................... 0.00001% monofire...................... 0.00001% monoflying.................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofighting.................. 0.00000% monoice....................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.403) -2.0| | -1.5|## |##### -1.0|############## |############### -0.5|#################### |############# 0.0|################ |############### +0.5|################ |###################### +1.0|################### |############### +1.5|############################## |######### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.47%