weatherless...................54.80153% offense.......................46.22763% sand..........................39.19932% hyperoffense..................28.14180% balance.......................19.12328% sandoffense...................11.52975% semistall..................... 3.46951% hail.......................... 3.15101% stall......................... 3.03778% rain.......................... 2.80856% dragmag....................... 2.43575% monotype...................... 1.79505% sandstall..................... 1.68551% choice........................ 1.58793% voltturn...................... 1.34491% rainoffense................... 1.23813% sun........................... 0.84966% multiweather.................. 0.81007% trickroom..................... 0.71710% monofighting.................. 0.40596% sunoffense.................... 0.33784% monoice....................... 0.29733% monowater..................... 0.24763% gravity....................... 0.21633% hailstall..................... 0.20896% tricksand..................... 0.17306% monosteel..................... 0.13992% monorock...................... 0.13716% monopoison.................... 0.09021% monodragon.................... 0.06904% monobug....................... 0.06904% monoflying.................... 0.06444% mononormal.................... 0.06444% monofire...................... 0.04511% monoghost..................... 0.04234% monoground.................... 0.04142% monoelectric.................. 0.03958% monodark...................... 0.03682% monograss..................... 0.03222% tailwind...................... 0.02578% monopsychic................... 0.02485% hailoffense................... 0.02393% trapper....................... 0.00368% tricksun...................... 0.00276% sunstall...................... 0.00184% trickhail..................... 0.00184% monofairy..................... 0.00184% Stalliness (mean: -0.445) -2.0|## |######## -1.5|############## |#################### -1.0|########################### |############################## -0.5|####################### |################### 0.0|################# |############# +0.5|######### |######## +1.0|#### |### +1.5|### |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%