offense.......................53.70370% sun...........................51.85185% rain..........................35.18519% balance.......................29.62963% weatherless...................16.66667% hyperoffense..................12.96296% sunoffense.................... 8.33333% multiweather.................. 5.55556% dragmag....................... 3.70370% sand.......................... 2.77778% stall......................... 2.77778% rainoffense................... 2.77778% sunstall...................... 1.85185% semistall..................... 0.92593% sandoffense................... 0.92593% trickrain..................... 0.92593% trickroom..................... 0.92593% Stalliness (mean: -0.119) -1.0|################ |###### -0.5|########## |#################### 0.0|############################## |################### +0.5|## |#### +1.0|### | +1.5|## | +2.0| more negative = more offensive, more positive = more stall one # = 0.86%