offense.......................93.00780% sun...........................81.05118% rain..........................14.38044% weatherless................... 4.66271% balance....................... 3.96764% semistall..................... 2.83825% hyperoffense.................. 0.18628% multiweather.................. 0.09435% sunoffense.................... 0.06555% rainoffense................... 0.03769% trickrain..................... 0.03767% trickroom..................... 0.03767% dragmag....................... 0.02363% sand.......................... 0.00003% sunstall...................... 0.00002% stall......................... 0.00002% sandoffense................... 0.00000% Stalliness (mean: -0.014) -1.0| | -0.5| |#### 0.0|############################## |# +0.5| | +1.0| | +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 2.70%