weatherless...................53.16867% offense.......................39.27852% balance.......................34.01148% rain..........................20.71932% sand..........................20.10291% hyperoffense..................16.54750% semistall..................... 7.49865% voltturn...................... 4.49464% sun........................... 4.30723% dragmag....................... 3.70274% monotype...................... 2.68118% stall......................... 2.66385% choice........................ 2.57827% hail.......................... 2.10920% sandoffense................... 1.37472% rainstall..................... 0.80706% trickroom..................... 0.74206% rainoffense................... 0.71607% sandstall..................... 0.51132% monodark...................... 0.40841% multiweather.................. 0.37157% sunoffense.................... 0.36616% monowater..................... 0.34557% monodragon.................... 0.30008% sunstall...................... 0.22208% monofighting.................. 0.21449% hailoffense................... 0.21449% monorock...................... 0.18200% monoflying.................... 0.17983% monoice....................... 0.15166% mononormal.................... 0.14516% monobug....................... 0.13758% monopsychic................... 0.13650% monoground.................... 0.11808% monograss..................... 0.11158% monosteel..................... 0.10508% monoghost..................... 0.09966% monoelectric.................. 0.07366% hailstall..................... 0.06500% tricksand..................... 0.06175% monopoison.................... 0.05742% monofire...................... 0.04333% tailwind...................... 0.02708% gravity....................... 0.02058% tricksun...................... 0.01842% allweather.................... 0.00758% trickrain..................... 0.00542% trickhail..................... 0.00542% trapper....................... 0.00217% Stalliness (mean: -0.110) -2.0|## |###### -1.5|######### |################### -1.0|##################### |######################### -0.5|########################### |############################# 0.0|############################## |########################## +0.5|######################### |#################### +1.0|############## |######### +1.5|##### |## +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.37%