weatherless...................74.99100% offense.......................40.87409% balance.......................36.78801% sand..........................16.89708% hyperoffense..................12.72871% sun........................... 8.49161% semistall..................... 5.69027% voltturn...................... 5.60382% stall......................... 3.91892% multiweather.................. 3.51278% rain.......................... 2.61929% monotype...................... 1.96492% dragmag....................... 0.78158% trickroom..................... 0.58504% hail.......................... 0.54834% sandoffense................... 0.51662% choice........................ 0.51209% sunoffense.................... 0.49639% sandstall..................... 0.47694% monowater..................... 0.28169% monoflying.................... 0.23019% monosteel..................... 0.21676% monobug....................... 0.21399% trickhail..................... 0.19649% monofighting.................. 0.15109% monopsychic................... 0.14137% rainoffense................... 0.14107% monodragon.................... 0.13179% mononormal.................... 0.12130% monorock...................... 0.11099% monodark...................... 0.10611% tailwind...................... 0.09360% monoelectric.................. 0.08655% monograss..................... 0.08581% monofire...................... 0.07711% sunstall...................... 0.05497% monoground.................... 0.05443% monoghost..................... 0.05324% monofairy..................... 0.03974% monopoison.................... 0.03617% monoice....................... 0.02480% tricksand..................... 0.02465% rainstall..................... 0.01360% hailoffense................... 0.01273% gravity....................... 0.00933% hailstall..................... 0.00363% allweather.................... 0.00099% trapper....................... 0.00049% Stalliness (mean: -0.051) -2.0|### |#### -1.5|###### |########### -1.0|################ |################### -0.5|######################### |############################# 0.0|############################## |############################ +0.5|###################### |################# +1.0|########### |###### +1.5|#### |### +2.0|# |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.42%