weatherless...................72.56221% balance.......................41.07395% offense.......................36.28874% sand..........................19.90948% hyperoffense..................12.18249% sun........................... 7.80480% voltturn...................... 6.98527% semistall..................... 5.38900% stall......................... 5.06582% multiweather.................. 3.56789% rain.......................... 3.20839% dragmag....................... 1.19131% sandstall..................... 0.54261% monotype...................... 0.38842% rainoffense................... 0.36144% sandoffense................... 0.34039% choice........................ 0.33435% trickroom..................... 0.23828% monowater..................... 0.13290% sunoffense.................... 0.11695% hail.......................... 0.09006% monograss..................... 0.08387% monosteel..................... 0.05525% trickhail..................... 0.04334% tailwind...................... 0.03823% monobug....................... 0.03100% monoflying.................... 0.01686% monopoison.................... 0.01544% monoground.................... 0.01179% gravity....................... 0.00906% monodark...................... 0.00803% monoice....................... 0.00802% sunstall...................... 0.00715% monofire...................... 0.00670% hailoffense................... 0.00503% monoelectric.................. 0.00457% monofighting.................. 0.00449% monopsychic................... 0.00332% monodragon.................... 0.00326% monoghost..................... 0.00257% monorock...................... 0.00169% mononormal.................... 0.00096% monofairy..................... 0.00092% hailstall..................... 0.00027% rainstall..................... 0.00022% tricksand..................... 0.00000% trapper....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.015) -2.0|#### |#### -1.5|###### |######## -1.0|################# |############## -0.5|################## |######################## 0.0|############################ |############################## +0.5|########################## |############### +1.0|########### |####### +1.5|#### |#### +2.0|## |## +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.44%