weatherless...................94.25258% balance.......................37.33179% offense.......................31.70697% hyperoffense..................14.00674% semistall.....................13.21723% voltturn...................... 7.25424% sand.......................... 4.79814% stall......................... 3.73726% trickroom..................... 1.71820% rain.......................... 0.73162% choice........................ 0.31864% dragmag....................... 0.31775% monotype...................... 0.19548% sun........................... 0.13337% sunoffense.................... 0.12571% sandstall..................... 0.12248% hail.......................... 0.08430% monoghost..................... 0.07412% tailwind...................... 0.06898% monofire...................... 0.06301% monopoison.................... 0.02953% rainoffense................... 0.01426% monoflying.................... 0.01112% monopsychic................... 0.00953% mononormal.................... 0.00938% monoice....................... 0.00370% monowater..................... 0.00175% monograss..................... 0.00049% monodark...................... 0.00045% monorock...................... 0.00039% hailoffense................... 0.00023% monobug....................... 0.00018% monoelectric.................. 0.00007% monoground.................... 0.00001% multiweather.................. 0.00001% monofighting.................. 0.00000% sandoffense................... 0.00000% monosteel..................... 0.00000% gravity....................... 0.00000% monodragon.................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.110) -2.0|## |### -1.5|####### |###### -1.0|############ |############# -0.5|################## |#################### 0.0|################## |############ +0.5|########## |############################## +1.0|############## |############# +1.5|#### |# +2.0|### | +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.53%