weatherless...................97.60877% offense.......................45.09962% hyperoffense..................35.13440% balance.......................15.75438% semistall..................... 2.81204% monotype...................... 2.54386% sand.......................... 1.25185% stall......................... 1.19956% mononormal.................... 0.61792% rain.......................... 0.56064% monobug....................... 0.50843% hail.......................... 0.34726% sun........................... 0.32012% monosteel..................... 0.27471% monoelectric.................. 0.26919% rainoffense................... 0.20856% sandoffense................... 0.17348% monowater..................... 0.17061% monodragon.................... 0.16071% monoflying.................... 0.15990% sunoffense.................... 0.14513% monoghost..................... 0.13634% monofighting.................. 0.12549% monopsychic................... 0.10308% monorock...................... 0.10135% monoground.................... 0.09971% monofairy..................... 0.08863% monoice....................... 0.08619% monopoison.................... 0.08618% multiweather.................. 0.08522% sandstall..................... 0.05867% monodark...................... 0.05354% monograss..................... 0.05162% hailoffense................... 0.03599% monofire...................... 0.02077% dragmag....................... 0.00500% rainstall..................... 0.00170% hailstall..................... 0.00128% batonpass..................... 0.00017% sunstall...................... 0.00001% voltturn...................... 0.00001% trickroom..................... 0.00000% Stalliness (mean: -0.609) | -2.0|### |############### -1.0|############################## |##################### 0.0|############## |####### +1.0|### |# +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 1.03%